I'm working on Saria for the Retrogasm Art Competition on Facebook. Critiques are welcome!
I'm going for a blend between the original concept and the character as she appeared in game.
Current WIP:
My progress so far:
I also made a timelapse of my progress so far, I made several different heads as I went along.
https://www.youtube.com/watch?v=SVNKyEkzNJA Will probably play with the head proportions more over the weekend:
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Solid looking block in
Progress on Saria, handpainted lowpoly. Crits welcome.
@valociraptor Thanks for the paint over, that's awesome! Great notes and I like the texture update as well, really needed some warmth in the shadows.
@Sigmafie Thank you! The legs were bugging me as well. I'm not sure I follow what you're saying 100% but I've made a bunch of small changes to the legs to address the things that were bothering me about them.
I had feedback from the facebook group that suggested making a more complete face and trying various adjustments to proportions. I think those kinds of changes make it harder to see the character. This is probably the problem with picking a character with such a simple design.
My schedule has shifted a bit so i have time for something a bit more complex. Not sure if I should put this character on hold and make something that is more current gen for the competition. Ultimately, I want a 2-3" tall 3d print of Saria on a stump with the ocarina. Most of my work lately has been in toys/collectibles, so it would be good to have a sample that I can show now.
If I do make a more complex character for retrogasm it would probably be Kyle "Blackthorne" Vlaros in a fortnite/overwatch style. In that case Saria would be continued after the contest.