[WIP] [UE4] Subway Train

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Syrtax polycounter lvl 3
Hey Gang! 

Currently working on a little subway train, inspired by my daily commute. And it's getting to the point where I have to show the project to people and get some honest feedback.

The feeling I want to evoke is a "the last days of summer" kind of vibe. The good old days when you are driving home after being outside with your friends all day but know this time will end and school will start soon. 

Which the art of Director "Makoto Shinkai" represents perfectly:
 


My current progress: 


My biggest gripe is that all my Screenshots look kind of "dirty" with lots of jagged edges. Not so clean and sharp as a lot of other UE4 stuff I'm seeing here...
If someone has any tips to improve visual fidelity - I'm all ears :) 

Cheers! 


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