Hey everyone,
I had posted this project a little while back, but made a new account & made some updates to the scene. One of the best feedback's I received that time was the youtube link to the video that talks about Sci-Fi mistakes and greebles (spelling?). I've been working on 3 separate projects but came back to this one recently. As you can see from the pic's the progress I've made. The oldest pic is where this hallway ended off at the finish of a Sci-Fi tutorial I followed. Everything after that first pic is from either my head or from my inspiration boards I've made via google and pinterest.
NOTE: I'm still going to make new doors to match the design of either doorway I go with (The door on left is different than the 2 on right side).
I'm trying to get the lighting right for a Arnold Render, Having a hard time with settings of lights and render. I want this scene to be dark, Similar to many of the Foundry 42 contest entries. That's what sparked this project in the first place.
Thanks for any and all feedback, it truly helps!
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^This is where the tutorial finished.
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Still trying to learn, Definitely have my work cut out for me.
Its suppose to be dark (Unlike all the photo's above), HOWEVER, I need some help. So if you can spare a few minutes to share some guidance, I would greatly appreciate it!
With the hexagons on the doors, I want them to be signals of whats inside the room. and also touch screen, and they will display information. Such as inside Temp, if anything is unstable inside, number of living creatures inside. Green will most likely be the nature room / crop growing. etc etc.
Red lighting down the hall is the very beginning of something bad happening. Something has become unstable, the red lighting would be flashing if this were a video. Also indicated on the back wall and power supply module where you see the right lights and red touch screen display instead of green.
oh and that pipe right by the door needs a bevel it doesn't feel right