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[BEGINNER] Baking problems in Substance Painter

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Hello guys, I am relatively new to 3D, and to Polycount. started to really work on 3D modelling 2weeks ago. As I am studying the full workflow of props creation I found myself struggling really hard with baking highpoly onto lowpoly meshes, especially when it comes to makine stylized things. So I made a "test" rock that I sculpted in Zbrush and retopo in Maya, to finally bake it in Substance. Here is the problem : 

I always get that on every of my models when I try to bake them. Feeling a little dumb right now, as this could be a really easy thing to fix, but can't find out the solution.
I hope you can help me fix this, 

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