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3D Character - Skin Texturing

mmarioc93
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mmarioc93 triangle
Wanted to share my first piece on Polycount. 
The 2D concept was done by the incredible artist Sunny Yun.

I hope you guys dig it!

I would like to see other skin texturing pieces and techniques out there! 



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  • Alex_J
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    Alex_J grand marshal polycounter
    I wanted to see what you've done, but you've made it too hard with external links.

    Figure out how put the pics in here directly and you'll get a lot more response. Instructions in the stickied threads.
  • mmarioc93
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    mmarioc93 triangle
    thanks for the help!
  • Alex_J
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    Alex_J grand marshal polycounter
    awesome model! I can't say nothing in critique of it.
  • Alemja
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    Alemja hero character
    Overall the clothing is looking wonderful, but I'm not quite sure what the material on her chest is supposed to be (the grey parts) it looks like it is kind of a rougher iron in the concept, but it's really non-descript in the material definition you gave it. I think the skin could use some work too, it's feeling kinda splotchy and is lacking in color zones. I think the makeup could use a bit of work too, lips should be shinier and the eyeshadow should be more of a gradient instead of a flat color. Here is a paintover to help you out, the makeup reference isn't exact but it should give you some ideas



    Here is a video to check out to help you with the skin

    I hope this helps!



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