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Zbrush stitch help

triborg
polycounter lvl 2
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triborg polycounter lvl 2
Hello, how make stitches on high poly model in Zbrush, in order to texture them after in Substance Painter, I mean use color ID or somethiing to apply material to stitch. Or only way is to use insert mesh?
what I want: Bake normal map on low poly from high poly in substance and create for stitches material
Thanks

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