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Real-time Scavenger Bust

Tanda_66
polycounter lvl 2
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Tanda_66 polycounter lvl 2
Hi everyone!
This is a real-time character bust I recently finished.
I wanted to make a character bust with a post-apocalyptic feel to it. 
I used Zbrush, Maya, Marvelous Designer, Photoshop, Quixel Suite and rendered it in Marmoset Toolbag.
It's roughly 25k triangles with 7 texture sets at 1024x1024 resolution.

 

Let me know what you think.
I will post a breakdown soon!
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