Hello. I like to texture my models in explode, to be able to see better each element. But once in a while I would like to see all of them together. I wanted to achieve this by selecting "Project configuration" and changing my low poly model (same geo, uvs etc. just diffrent position of elements) but after that, some elements of my model are going white/empty. Why is it happening ?
Or maybe there is some better way to achieve my "preview" ?
Thanks
Replies
One trick you could use is importing a scene with both the exploded and non exploded versions, the non-exploded version having its UVs offset by one quadrant so they don't interfere with the painting. You won't be able to hide it though.