Home 3D Art Showcase & Critiques

[WIP] Level Art / Layout - Sculpted Shrine / The Depths

Hello polycount! New to the forum, so forgive me if I commit any sins here.

For the past week and change, I've been plugging away at a level layout using the Deep Elder Caves asset pack from the UE4 marketplace ( it's quite good, you should check it out ). I've been taking screenshots as I go and saving them locally, but I thought I might as well post them here to see if I can get any feedback! So, it'll be a couple of posts showing the process I've gone through so far. Thanks in advance for checking everything out!

Edit: I'll be putting the most recent screenshots at the top as well as the most recent post on the thread, so it's hopefully a bit easier to parse!

Edit 5/9/2019: Thanks to some awesome critique and advice from friends, I think I'm almost done with this! Most notably, it was suggested that I ditch the purple lights - I had strong tunnel vision on them, but the new lighting is a LOT better, I think.
















Replies

Sign In or Register to comment.