Hello polycount! New to the forum, so forgive me if I commit any sins here.
For the past week and change, I've been plugging away at a level layout using the Deep Elder Caves asset pack from the UE4 marketplace ( it's quite good, you should
check it out ). I've been taking screenshots as I go and saving them locally, but I thought I might as well post them here to see if I can get any feedback! So, it'll be a couple of posts showing the process I've gone through so far. Thanks in advance for checking everything out!
Edit: I'll be putting the most recent screenshots at the top as well as the most recent post on the thread, so it's hopefully a bit easier to parse!
Edit 5/9/2019: Thanks to some awesome critique and advice from friends, I think I'm almost done with this! Most notably, it was suggested that I ditch the purple lights - I had strong tunnel vision on them, but the new lighting is a LOT better, I think.
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And, like I said, that's all I have for now! I'm looking to get this done soon, but I would be glad for any and all feedback! Whatever you've got, let me hear it!