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Look dev - skin

juanoblagu
polycounter lvl 6
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juanoblagu polycounter lvl 6
hi everyone, i am trying to learn arnold to try to achieve some day disney/pixar like renders. im using arnold standard surface with a diffuse, normal and specular that i made in substance painter, and im using the diffuse with a color correct node for the subsurface color and another one for the radius, im using a mask too to kill a little bit the subsurface where it was showing too much.
 here is the test render wip on the skin since is one of the most difficult things (for me) to get, could you give me some feedback? anything, many thanks in advance!

Replies

  • alexcarrillodlf
    Hi Juan! I love how this looks!!!! Can you make a tutorial on how you made this? From texturing to lighting and rendering. I've been trying to find a tutorial about this type of skin style rendering but can't find one. Would really mean a lot to me if you help me out!
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