Hi guys, while I am working on my main environment project, I thought to share my completed prop that I have done a few months ago, the Hylian Shield:
The shield was mainly inspired by the design of the shield found in Twilight Princess, a design that I believed I can interpret into a photorealistic style.
Full Render of the Shield: showcasing the interesting design of the shield itself.
Close up Render of the Shield:
Showcasing the intricate detail within the shield, including the damage the shield has taken from enemy blows.
Textures used: Albedo - Normal - AO - Roughness - Metaliic - AO/Roughness/Metallic combined.
Wireframe of the model
Software used:
- For low poly modelling and UV:- Autodesk Maya 2018
- For high poly sculpting:- ZBrush
- For texturing (main) :- Substance Painter
Feedback is very much appreciated!
Cheers!
Jack
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