first thing I think you should do is to turn on display normals. To do this this :
1) select the mesh 2) open the attribute editor 3) go to the shape node 4) open 'mesh component display' rollout 5) go down until you see the 'Display Normal' checkbox 6) check this on and set the normal type to 'vtx'
after you've done this have a look at the green bars coming off the vertexes - which way are they pointing? do those vertexes have more than one green bar?
first thing I think you should do is to turn on display normals. To do this this :
1) select the mesh 2) open the attribute editor 3) go to the shape node 4) open 'mesh component display' rollout 5) go down until you see the 'Display Normal' checkbox 6) check this on and set the normal type to 'vtx'
after you've done this have a look at the green bars coming off the vertexes - which way are they pointing? do those vertexes have more than one green bar?
yes more than three , if you want to talk better in the chat like discord is fine too me
Replies
1) select the mesh
2) open the attribute editor
3) go to the shape node
4) open 'mesh component display' rollout
5) go down until you see the 'Display Normal' checkbox
6) check this on and set the normal type to 'vtx'
after you've done this have a look at the green bars coming off the vertexes - which way are they pointing? do those vertexes have more than one green bar?