Hello, i started to remake a petrol pump, available in battlefield 2.
but i did some minor changes to the modeling (like Persian Title for the building and some new textures).
i hope you like it. i started this project, because i am challenged by a friend to do buildings. "thats my weakpoint.."
update :
textured two segments :
Replies
remade model :
Reference picture :
what i did :
this model took me so much time to do. especially the Dish segments. next challenge was to UV it so that no shadows show overlapping and also it took me about 2 hours to just UV it optimize as much as i could. i am amazed of 3DS MAX uv shortkeys, they saved me literally hours !
took me 4 hours to UV and Texture. i had some issues with fence but i could solve it using Substance Designer for generating the alpha and the fence. and final part was texturing. I used Substance Painter to create them. here is the result. i hope you like it.
a render clip :
Cool stuff you have got going on.
+ i have made some texture refinements to other objects :