Moving vertices from a blend-shape towards the source mesh with soft selection

Hi everyone,

I would like to somehow re-target vertices onto another mesh with a smooth selection (any program is fine)
So while looking at the image below, I have a base mesh (A) with a slice in the middle going through the geometry.
During my production for a blend shape (B) the slice is being smoothed out.
Now I would like to move the line towards the source with a soft selection to get it onto it's exact position without having a bad flow.
How would I do this?



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