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Learning Substance Designer

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JMBraley interpolator
I've decided to finally get into Substance Designer after a long time of being too intimidated by it to really learn it. My plan is to implement Designer as much as I can into my workflow for the environment that I'm currently working on. (You can check out that project here: (https://polycount.com/discussion/210238/wip-ue4-sanctuary-tomb#latest)

I've started to learn the basics by watching Daniel Thiger's Substance Fundamental tutorials and I was inspired to create my own Desert Bricks material after watching the Stylized Tiles with Sand tutorial by 3DEX (https://www.youtube.com/watch?v=OW5eeWDPyR8).

More detailed shots can be found on my Artstation: https://www.artstation.com/artwork/oOQ3EO


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