My emissive maps are getting darker after going through the Material Blend. I don't know if its trying to convert to/from linear but yeah....
For shits and giggles I tried putting through the base node and ended up with the same results. These have been exported from Substance Painter in 16bit pngs.
Replies
Try running them through a blend node separately
Try getting rid of the alpha channel. If a pixel has 50% transparency then its maximum value can only ever be 50% so it'll naturally get darker