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Hunter- Bloodborne

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AndresZambrano polycounter lvl 3
I thought I would make a post of the work in progress of my next main character model piece I've been working on. I would really appreciate any feedback and criticism on any aspect of the model, weather it be technical or aesthetic. My idea is to have him holding his two main weapons and be in a pose with some cobblestone floor and a small set around him by the end. I want to have him rendered in arnold for maya, mainly because I like xgen and how arnold looks. Even though the clothing is textured, I am willing to go back at any point and re-sculpt parts and modify proportions in zbrush also. 

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