This is a Fantasy Bar Environment based off a Dungeons and Dragons character of mine. I have been working on this and wanted to show it off a bit and get some critique.
I modeled most of this in Maya, textured using Substance Designer, and rendered in Unreal Engine 4. This is my first time using a modular workflow so making things that fit together well is a new thing for me.
Next steps for me are modeling more of the objects that decorate the bar such as Mugs, potion bottles, tapestries or furs to adorn the walls, etc to start adding more personality to the space.
Any comments or critiques are appreciated! Thanks for stopping by!