Hello, I'm hoping someone here can help me out. I've been trying to teach myself how to use Keyshot in my down time, it's going well and I'm learning a lot (I think). I'm at the stage now were I want to put everything I've learn't into action and create something really nice - but im stuck. I've been trying to create something similar to what you see below but it's not working out quite as I hoped. Basically I just wanted to ask a few questions about the renders.
- Im not sure if the bulk of the materials used are simple painted metals with adjusted roughness or some sort of complicated materials? (Except the grips obviously)
- Does this look like a mixture of HDR fill light with unique lights setup within the scene?
- The render at the bottom of the page looks almost stylised, it's that from keyshot or some PS magic
- Any hints, tips or guides in creating something like this?
Replies
there is nothings special about it just very clean mesh with bumb/normal applied on with simple material and lighting
I think you're like the clean look of the model/render rather than any keyshot mysterious I would recommened to try NURBS modeler
key points to archieve this style is to be very simple most of the contrast will be on the mesh detail itself.