Hi! I've recently started a new project- Catwoman based on Karl Kopinski's Catwoman painting. Thought she looked so cool and fun to make!
I'm basing her face on Tessa Thompson cause I thought she'd suit the character.
I've made the jacket and trousers in marvelous designer and have just started cleaning up some of my blockouts so far. Crit is obviously welcome!
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Looks like this fur collar would be great for this workflow
@artofmars Yeah I based her cap off an aviator's cap- I think that's what it is in the concept?
Tapered her boots ever so slightly as well but any more makes her feet look huge!
Next I plan to do the cards for the fur collar and then I might do a pose/lighting pass to take a break from texturing and also get a fresh look at them in better lighting so I can finish them up (I have a kinda annoying habit of half finishing the textures, posing and then finishing them after)
Also! An eyebrow tutorial that someone requested on twitter, figured I might as well stick it in incase anyone found it handy!
I've got 2 main poses on the go at the moment and so far I'm happy with them- I struggled to match the bike one exactly to the concept because of the size of the bike etc. I'm not 100% sure what I'm going to do with the bike- I kinda like the idea of blacking it out but idk whether it looks cool or just looks lazy/unfinished- let me know!
On a whim I figured I'd see how she looks with her goggles down and its pretty cute so I'll probably do a few shots with them down like this!
I'm starting to go through all the textures and give them a proper finish/polish/wear pass/make good pass so any critiques are welcome
I'm probably going to do a tweak on the position of her head/eyes for maximum engagement on her face as well! Having an eye controller this time around is sooooo helpful!!
The bike leaning pose could be more exaggerated. And I'd love to see the bike textured to the quality of Catwoman, add in a few minor backdrop objs and some ground texture and you'll have an amazing portfolio piece!
I've decided to ditch the motorbike- as much as I like it, the model I found isn't quite the right bike from the concept and its a bit too janky to texture to a good enough quality and I think it'll bring the whole character down if its not done well.
That being said I think I'm almost finished! She just needs a little more polish and tweaking on textures (and maybe lighting but I feel like I've re-done it loads and it always comes out pretty much the same haha)
Thoughts/crit still welcome of course!
https://www.artstation.com/artwork/qANGLz