Hey. Fairly new to texturing so bare with me... bit over whelmed
I wanted to apply texturingxyz displacement fabric -
https://texturing.xyz/collections/fabrics/products/microfabrics-wool-08 - to a tiny piece of garment (a tshirt collar) to look like this...
How would I go about doing this to achieve a realistic result at a close range render with a simple base colour? Can they be used in substance painter? Or Zbrush first? Or can they only be used when it comes to rendering? For just a small collar could I use 1 uv tile or for split it over UDIMS for a lot more detail etc? Sorry for the many questions, just wondering what type of workflow people could suggest for this
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