Hi,
I want few informations and advises about my background:
I have just finished my Architecture degree (in france) and I have developed skills and softwares by my self as a self educated people (Photogrammetry / unity / twinmotion / unreal ).
Become an environment artist is a dream for me, but I know I have probably a lack of knowledges (because I haven't followed a traditional degree in game design school). I would like to found a intership to improve my skills but I'm a little afraid to appear ''stupid''. I would like to know if a sensibility in architecture could be a good point on a portofolio? And if you think this project could be possible?
Thanks in advance
Bye
Camille
Replies
For a good reference on what it takes to be an environment artist, look at the Polycount wiki.