Hello there folks, getting started on photogammetry and creating assets for games and was wondering what would be the best approach for creating a complete game ready tree using photogammetry?
Speedtree has the option to merge a photoscanned trunk with the rest of the tree that was procedural generated, but that option is not available for subscription based licenses so it's out of question for me,
I also heard the same can be done with growfx and 3dsmax, but it seems quite an expensive plugin.
Any tips or workflow techniques would be appreciated.
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