Project i made for Uni, had to model, texture and render a sci fi city street, tried to do my best due to time contraits but im pretty happy with how it turned out !
Software used :
3ds max 2016
Vray
Photoshop
Here is the render and a clay viewport !
I am looking for critique and feedback on it !
I will be working in porting it all to unreal and improving it i will make a post when i get started and hopefully update it every week !
Thank you for your time !