Hey everyone here is a prop I worked on last month for an environment I am working on. It is inspired by a statue on the game Dragon Age Inquisition. It is extremely big, you can see how big it actually is compared to a human. For me, this was a great material practice as I researched how they made statues in many games and the textures. I also used a lot of reference from big Buddhist statues which are a great stone texture ref. Had a lot of fun working on this one and can't wait to show how the environment is looking. The pictures are taken from Unreal Engine 4. Feedback as always is welcome!