Marmoset keeps crashing

polycounter lvl 2
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White_wizard polycounter lvl 2
I have exported my textures from the substance as 16bit tiff. Halfway through inputting the textures marmoset crashes, any tips on optimizing performance or alternative renderers? 
Specs for my computer
Processor 2.4 GHz Intel Core i7
Memory 8 GB 1600 MHz DDR3
Graphics Intel HD Graphics 4000 1536 MB


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