Hello Polycount,
I'm having trouble with Renderman, the textures I applied are rendering fine but they are not showing in the Maya viewport. Simply changing the colour slide bar does not show either. Pressing 6 does not work.
I tested with Lambert and PxrSurface material and pressed 6, the object with Lambert shader shows the texture but Renderman shader does not show any texture.
I feel like I'm missing something simple here.. how can I make Renderman shader visible in the Maya viewport?
Replies
Is that the only way to show the textures? I'm not looking into viewport rendering, I simply want to check to see how the textures are applied on my model in the viewport without rendering every single time.
(0:02) I want to be able to see the textures applied on the model like this robot in the video without rendering it.
https://youtu.be/F_YrEVEwHyU?t=36
When I apply a new PxrSurface to a model, I somehow also get lambert material connected to the PxrSurface4SG.
When I apply textures on both nodes only Lambert material seems to be working. If I delete the Lambert node, everything changes to green although I still have the Pxr shader connected to the shading group.
How can i get rid of that lambert material so that I can only use Pixar shader?