Hello guyz,
I'm struggling with this image and perspective match. I can't make it and I'm out of ideas. I use 3ds max...
Can somebody help me with this?
When I put X Y axis correct Z axis is always off... If i fix Z one of the others goes off and so...
Replies
The 3ds Max viewport is 3-point (Perspective or Camera view) or 0-point/orthagonal (all the other views).
If you use V-Ray, you can use a V-Ray camera to turn on vertical correction, and thus get 2-point perspective in the viewport.