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How can I create a texture in substance designer similar to this one?

polycounter lvl 6
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panicpancho polycounter lvl 6
Hey, everyone, I've been trying to create a texture that looks like this: https://www.artstation.com/mellier_kev/store/lbRV/garbage-dump-material
So far I have been trying to do 2 different things, either place all the separate props inside ZBrush view and then bake it (Which sometimes is not that great because I can't control the roughness of each individual object) And the other thing I have tried is to create alphas based on each prop and put them together inside substance designer where I can control the roughness and add more details, the only thing about that process is that it takes a lot of resources and it is a bit long. Is there any other way to create this type of materials? Am I doing something wrong?

Thank you for your time!

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