Hello guys,
B2RUVL - is a bridge for UV maps editing at Headus UVLayout v2 or RizomUV, like 2in1 version.
–Applications–
Blender 2.8 - https://www.blender.org/
RizomUV - https://www.rizom-lab.com/
UVLayout - https://www.uvlayout.com/
– Buy/Download –
Gumroad–Blender version–
only 2.8
– OS –
Windows only
– Installation –
- Blender->Edt->Preferences->Add-ons->Install from file…
- Define paths to applications
– Usage –
Everything is automatic:
- Select mode (New or Edit), select channel for edit
- Send to UVLayout or RizomUV
- Do UVs
- When finish in:
- UVLayout - press “Send” button
- RizomUV - press shortcut “Ctrl+S” or Save file
- Thats all. You will recieve UVs automaticly and apllication will be closed(not Blender).
–To do list–
UVLayout part:
- Add POLY or SUBD modes - DONE
- Mark cut edges in UVLayout automaticly by marked sharp(Hard) edges from Blender - DONE
RizomUV part:
- Add basic options (like Unfold iterations, Texture size, Spacing etc…)
- Automatic mode (Send,Cut,Save)
- Presets for perObject operations.
Thank you very much!