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[Blender] Blender<>Headus UVLayout/RizomUV (B2RUVL)

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Titus polycounter lvl 14

Hello guys,

B2RUVL - is a bridge for UV maps editing at Headus UVLayout v2 or RizomUV, like 2in1 version.

–Applications–
Blender 2.8 - https://www.blender.org/
RizomUV - https://www.rizom-lab.com/
UVLayout - https://www.uvlayout.com/



– Buy/Download –
Gumroad

–Blender version–

only 2.8


– OS –
Windows only


– Installation –

  1. Blender->Edt->Preferences->Add-ons->Install from file…
  2. Define paths to applications


– Usage –
Everything is automatic:

  1. Select mode (New or Edit), select channel for edit
  2. Send to UVLayout or RizomUV
  3. Do UVs
  4. When finish in:
    • UVLayout - press “Send” button
    • RizomUV - press shortcut “Ctrl+S” or Save file
  5. Thats all. You will recieve UVs automaticly and apllication will be closed(not Blender).


–To do list–
UVLayout part:

  • Add POLY or SUBD modes - DONE
  • Mark cut edges in UVLayout automaticly by marked sharp(Hard) edges from Blender - DONE

RizomUV part:

  • Add basic options (like Unfold iterations, Texture size, Spacing etc…)
  • Automatic mode (Send,Cut,Save)
  • Presets for perObject operations.

Thank you very much!

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