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Please help! UV/Normal issue

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LilyDeBo null
Hi guys! I'm having an issue with this head. Both of these heads have the same normal map applied to them but the posed one comes out wonky. I am baking my normal maps in marmoset and posing in ZBrush. 
 
Here are the Uvs and normal map
 

If anyone has any ideas on what could be causing this I would be really grateful! Thank you!!

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