Hi guys,
I want to know from your personal experience/preference what tips and tricks you recommend to get the most professional looking and efficient lighting for game environments?
Additionally, what are some of your favorite Post-Processing effects to add onto the final environmnt composition to give it a more unique feel?
(For reference, I'm using Unity engine/)
Thanks in advance!
Replies
Lighting tells a story, reinforces the environment narrative, and guides the eye where you want the player to look and/or go.
Unique feel? I'm not gonna tell you haha, cuz then it wouldn't be.
Seriously though, you know what's unique? High quality lighting and color grading.
What's the trick you ask? Git gud son, as simple as that.
Post your work for critique. Keep reassessing your work, comparing to the best you can find, and keep hammering away.