Hey, I'm having some trouble modelling the handle of a gun using only probooleans. Its fairly simple that could be achieved by box modelling, but I cant seem to get the shapes right with the booleans, especially at the finger grips. I've just used a bend modifier over a cylinder and just let it pass through the grip but I'm left with very very shape edges that dont exactly flow nicely around the curvature of the grip itself.... I'm using booleans with the intent of using Ben Bolton's proboolean/dynamesh workflow btw
Any advice would be most appreciated, or a better method? Haha.
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Box modeling would probably my number one approach to that second would be to throw the booleans into zbrush and then work more organically to form the grip if you wanted to do that.