I got several objets taht get very ugly black spots, probably something wrong with the distance field AO and I can´t find a way to fix this. Can you give me some insight on this please?
No, it does not look liek that in Max. Yes, it looks like that in the scene. Yes, it is meant to look that wavy, because it is a LOD. The original mesh/ LOD 0 is fine. I think I aleready played with the distance filed resolution and scale settings, but I will check that when I am back at work.
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Yes, it looks like that in the scene.
Yes, it is meant to look that wavy, because it is a LOD. The original mesh/ LOD 0 is fine.
I think I aleready played with the distance filed resolution and scale settings, but I will check that when I am back at work.
Thanks!