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3D character sculpt for a video game

vonkvass
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vonkvass null

Hi,

Here is my character sculpt in its current state. It's almost finished. I still need to add small details to the suit, shoulder guard, belt and skin pores. I will also add a cape, weapons (rapier + dagger) and replace current hair with poly strips. It will be retopoligised and then animated for a hack & slash type of game.

I want to create 3 strings, which would start at the front of the shoulder guard, go around the left armpit and end at the back side of the shoulder guard. I'm not sure how to do it  in ZBrush though. Do you have any suggestions?

If you see anything that should be fixed in the model, please let me know. I NEED to know what is wrong with it, not what is good. It's really important, as I'm working on a very tight schedule.

Side note:

The right hand is meant to look different than the left hand.



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