Hi there,
we just released a new tool for 3dsmax that might interest some of you who does modeling and needs retopology.
http://hocuspocus-studio.fr/tools/product/topologik/This is a more procedural and modern approach, like what you can see in Blender or other tools,
with other unique features.
Have a look and let us know what you think.
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edit: This tool is great, normally i was spending 1 afternoon for retopologising e.g. one sculpted chair (so, not so many straight edges), but with this tool it can happen in less than 1 hour lol. It generates topology so fast and accurate, and the relax tool is the best i've seen. It's like zbrush's smooth while remaining on the HP surface...! I haven't tried it on a heavy HP mesh yet, so i don't know if it is a slow tool when it is given some million tris to handle.