Try to get most modeling work done in fusion360. Super inspired from Simon Fuchs's work. Check the marmoset viewer in my artstation! ----------------------------------update------------------------------- I wrote a brief tutorial about my process in this topic
nice quality work what do you think of working in fusion 360?
It's a really handy tool for hardsurface modeling,especially those shapes with lots of booleans.And you don't have to think about anoying topology etc.You can make your models more like real life industrial design because of the tools it provided are used to make real life stuff. Of course experienced modelers could make crazy hardsurface models in any software but fusion360 gives you a much more easy way.The software is quite easy to learn and it's free.Working with it is a lot of fun!
thats good to know Ive never been super passionate about making complex heavy detailed hard surface stuff, any tool that makes that process simpler is great, just need to build a decent lowpoly around it and thats not too bad.
Could you describe your low poly process a bit? That has been my biggest hangup using Fusion 360: that I either had to retopo the high poly from scratch or spend too much time cleaning up the geo exported from Fusion
Could you describe your low poly process a bit? That has been my biggest hangup using Fusion 360: that I either had to retopo the high poly from scratch or spend too much time cleaning up the geo exported from Fusion
ok,I'll make a brief tutorial on it when I got some time !
Could you describe your low poly process a bit? That has been my biggest hangup using Fusion 360: that I either had to retopo the high poly from scratch or spend too much time cleaning up the geo exported from Fusion
've write a tutorial about my peocess.check it here
So this is a gun I have modeled with this technique wasn't so hard grasping the logic. Great result considering this is the first game ready model I have made. The topo sometimes was messy but nothing too serious. Thank you!
So this is a gun I have modeled with this technique wasn't so hard grasping the logic. Great result considering this is the first game ready model I have made. The topo sometimes was messy but nothing too serious. Thank you!
Glad to hear the tutorial helped others ! The result looks good !
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The result looks good !