Anyone excited to develop for Oculus Quest? I tried the Superhot game on it and it was amazing. I was able to walk around without wires tethered to me and the tracking was great!
As for pipeline, seems like the pipeline is similar to mobile devices. I went to a dev talk pipeline for Oculus Quest and they took an existing 700k poly environment and optimized it to 70k and it almost looked identical. I think they got something here.
www.pcmag.com/news/364030/oculus-quest-hands-on-a-fun-vr-escape-but-watch-out-for-wa%3famp=1
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A bit better specs than Samsung S8 phone. I think I can safely that the pipeline will be similar for mobile games.
That freedom from wires is the biggest selling point and 6dof no extra sensors and to add, you can take it anywhere!
Though, as an environment artist my self, you always want the best graphics in your platform. But I don't mind the chalenge.
I also believe the future of gaming platforms ( which already is ) and VR gaming will be mobile pipeline. John Carmack did say that there's a certain great value of handing someone a VR demo instantly without doing any complex set up. ( This was when Gear VR just first came out )