Been working on a new project to challenge myself and model the interior and exterior of a vehicle. This is a concept from the film MUTE. Concept art is by Benjamin Last.
https://www.artstation.com/artwork/LzOJk. Im not going for an exact copy of the concept, but certainly using a lot of the ideas from it.
I still have some adjustments to make to some of the proportions but I like how its coming along so far. A lot of the smaller details I am more than likely going to add in Substance Painter. Let me know what you think of it so far, and if you notice anything that needs to be fixed. I rendered this with RedShift. It's my first time using it, so the renders aren't perfect, but just wanted to get some progress up and going.
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This is just my opinion, but I would recommend you to stop and return to the base mesh. Try to get all details first and make a high poly as close as possible to the reference. That reference is your final goal. You have to nail it.
Just keep the hard work. You can do it!
I'm going to keep adding some more details in Substance Painter and see how they translate over, if they don't look good then i'll model some additional details in. I think once I add in a few more tertiary details it will start to look better, like panels and such.