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Make Zbrush ignore NGONS and not auto fix them?

sr3d
polycounter lvl 2
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sr3d polycounter lvl 2
Does Zbrush have a setting where it ignores NGONS and just leaves them be?  I don't want Zbrush to auto fix NGONs when importing and OBJ manually or through GOZ.
Is there a setting in Zbrush called ignore NGONS or if encounter NGONS, do nothing.

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