[account deleted at user's request]
Good morning artists from around the world
For some time now, I've been lurking in the shadows of this amazing website looking for posts about how to start one's journey into the 3D world, opinions about the industry and such. I thought it was about time I created an account here and posted topics of my own!
A little background about me so you can understand my concern a bit better: I was born on an island on the Caribbean (latina background) and moved to the US (New Jersey) about 2 years ago (So I'm relatively new to the country still, though I believe I have adapted well). For a bit more than a couple of years now I have fallen in love with 3D Art, specifically Character/Creature Art and so I've been studying on my own for about 2 years (1 year I committed to learning anatomy well; and 1 year to learn Blender and how to sculpt nicely; my studies are still on-going) getting courses and tutorials online. I'm very passionate about art in any form (and love 3D), I learn really well on my own and I'm confident in my abilities to create [with time] a stunning portfolio. I'm not scared of all the amazing portfolios currently existing as I know for sure I can get there, and so they serve as a great inspiration to me! Also, I'm willing to shift job searching from Character to Props if need be.
A summary of the most important points [to me] that I learnt about the industry: the 3D industry is crowded by many people so it is not easy to get in specially if you are a newbie/junior; official education doesn't matter as long as you have an amazing portfolio; the majority of job openings are located in the West Coast (USA, CA) and Canada; you do have to network a lot in order to succeed.
NOW, the problem that is holding me back is the following... I wouldn't mind relocating to the West Coast if I get the opportunity to work there BUT I don't have the funds to do so, I have little to no way of relocating on my own (even if I saved cash, my earnings are not even close, that's why I want to become a professional as well of course! hahah. Asking family/friends for help is out of the question since they are in the same boat as me). The studios I've seen that help you relocate are mostly AAA which I doubt I'll be able to get in right from the start of my career (or so I've heard)...
SO, given all these... With as much honesty, no sugar-coating, and realism as you can... Do you believe there are enough job openings on the East Coast? At New York? At New Jersey? Around those states? Since the competition to get those jobs is so tight, will I get a chance to find one on this side of the US where jobs [I presume] are scarce? Is the Video game industry here non-existent or very tiny? Will that be a problem? I haven't even seen many jobs at 3D printing (if any) That is the only thing that is holding me back from continuing my studies, since I don't want to go freelance or sell my assets online. I truly want to get a job on the industry and grow there to a high position in a great studio, that's how much I love 3D. But if my chances are too slim due to living on this side to even get my foot on the door, I may even consider other Art areas or adapt to other possibilities or careers.
Thank you SO MUCH for your time reading this
I appreciate any and all reply I get. Please feel free to correct me if my understanding in the industry is wrong.
I am open to new ideas and solutions as well! I'm sorry this post got fat hahah, but I truly want an honest opinion since i feel so confused.
Replies
Have you thought about working a job that isn't about making game art? At least initially? A surprising number of entertainment professionals do that in LA when they move here.
Speaking of networking, I'd recommend looking into volunteering for Game Developers Conference.
I would just focus on getting good enough where its a no brainer for any studio to pay for your relocation.
@PixelMasher I will look into the Montreal studios (good idea!) as well as gamedevmap. Thank you
Every decent job I've had was from somebody putting in a word about me to their boss. My wife got her current and best job just from talking to some people she knew at a totally unrelated job. When you only apply to jobs online, you're just a nothing that is very easy to dismiss.
Not saying you shouldn't apply to far away places online, but I'd highly suggest trying to find some way to get in touch with people in the local area involved with the business in some way or another. And remember that any random person you are nice to and talk to might just be some recruiter/CEO/senior artist/junior artist friend, family, spouse, whatever.
@Brian "Panda" Choi Thank you so much, Brian, that's very motivating to me! I'll certainly keep this in mind for the future
https://jobs.jobvite.com/wayfair/job/onMY7fwY
Boston has a game development scene, though like anywhere you have to demonstrate you have talent.
http://www.bostonpostmortem.org/jobboard/
https://www.gamedevmap.com/index.php?location=Boston
Plus there are other non-game uses for talented 3d artists. Medical, architectural, military, etc.
How strict is the bachelors degree requirement? Does your company offer any compensation for this internship? Does anyone get kept on after the 3 month period?
The first ever tutorial I followed on 3D (by Andrew Prince on youtube): https://ibb.co/f5vsxT
Second attempt (experimenting with textures first time): https://ibb.co/iQmbP8
Before getting courses on sculpting, I decided to experiment on my own first: https://ibb.co/gubAj8 https://ibb.co/erv348
Sculpting by following Zacharias Reinhardt on Udemy: https://ibb.co/hQQQHT
Took me a considerable amount of time to finish the works above since I was completely new to Blender and the 3D modeling process and production of the assets, texturing, re-topology, rigging, lighting and whatnot. I didn't even know any of that existed! So I had much to learn before even trying my hand at those heh! My next stop after sculpting is re-topology and texturing. Lately, I felt like I was struggling to give my true 100% on these since I didn't know if I'd be able to even get job opportunities on this side, that's why I stopped sculpting for a couple weeks and decided to do some research on the topic before moving on. But after reading your comments I feel way more confident to continue! I really want to pursue this path!
My goal [as of now] is to reach the awesome level of Yuefeng Jiang on Artstation: https://ibb.co/kB87go
@Eric Chadwick Thank you so much for the info! I will certainly look into it once I can produce a portfolio
We hire people at the start with the expectation/ hope that we'll be able to keep them, and spend the time training & mentoring to get there.
Thanks, Eric. Appreciate you sharing this info. Any tips on life in Boston?
You gotta love the seasons though, each one is short.
Cost of living is fairly high because there's a large student population. But that means more rental options, and more nightlife/ extracurriculars.
We have free beer at Wayfair, so that's something. About 9 kegs to choose from, plus 3 kegs hard cider. Hard working, hard playing crew!