Hi, I have started to model a character using this concept by pig park https://bonsoup91.artstation.com/projects/k0m3y
My goal for this project is to improve my artistic skills, I am capable of producing a game ready asset but I'm not happy with the overall quality of my work.
Therefore I am modelling this character one piece at a time and spending much more time on it than I would usually, the idea is that each part of the character, the anatomy, the hair, the cloth and each individual asset will be a really nice piece of work on it's own, textures included.
Anyway, this post was about getting some critique on the helmet of the character. I think I'm happy with the high poly as it is so I thought it was time to get a new set of eyes on it. So what do people think?