Dear community i would like do know if its possible to bake a high poly plane to a low one inside , Ive done it flawless in Xnormal but wrap my head around it when it comes to "toolbag". the reason why i wana change over to toolbag is cause it will give me the options for more maps like secular and gloss. ( its mainly used for my seamless textures from Zbrush)
If somone would point me in the right direction when it comes to a pipeline it would be sweet.
Thank you /Peter Schön
https://www.artstation.com/peterschon
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