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Baking a plane. High to low. Question

Dear community  i would like do know if its possible to bake a high poly plane to a low one inside , Ive done it flawless in  Xnormal but wrap my head around it when it comes to "toolbag". the reason  why i wana change over to toolbag is cause it will  give me the options for more maps like secular and gloss.  ( its mainly used for my  seamless textures from Zbrush)


 If somone would point me in the right direction when it comes to a pipeline it would be sweet.  
Thank you /Peter  Schön

https://www.artstation.com/peterschon

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