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[Marvelous Designer] Achieving HQ Seams

interpolator
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Hi all, I'm looking to step up my Marvelous Designer skills. There are a few hurdles I need to cross, and one is figuring out the balance of work between MD and Zbrush. (i.e. how much do i build in MD before sculpting the rest in Zbrush)

Take for example these Pants that I'm attempting to recreate. The other two shots are reference from a similar cyberpunk style built in MD by moons_tone. What I'm trying to recreate are his nice piping seams and folds on the sections between the seams. Main point of reference is the front piece of the jacket.

Any tips on nailing the puffed up seams? It looks like he has no layer clone to build volume in MD


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