Hi everybody! Im very new to zbrush and im having some problems with the move from regular 3d modeling kits (Maya) to Zbrush. So my problem is that i want to make this mouth piece (that i masked out from the original model) and give it proper edges and back.
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Ive tried to use "clip curve", it looks nasty. Ive tried to dynamesh together the piece (for cutting up later), it doesnt dynamesh the way i want
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. So i need some proper help. What is the best solutions when things like this comes up because i do want to mask out pieces of the helmet and work on them in different subtools etc
Cheers!
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