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Kodak instamatic 233

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Hi everyone!

I am a new user here, so this is my first post.
I am making a Kodak Instamatic 233 model in my spare time. I started to work on this model recently, mostly in my spare time. I already made a low-poly and baked it in substance painter. I know that It might use some more work on the UVs since I am going to use a single 2K texture for it. That is the reason why am I posting it here.  I like to think that my modeling and texturing skills are at an intermediate level but I still need advice from experienced users here. I need advice on how can I further optimize my UV layout. 


 This is the baked low-poly (4386 tris)


Current UV layout

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