Hey everyone!
Since my main experience is in Unreal, I wanted to diversify my portfolio by creating a scene in Unity and I thought whats better then a good old Dungeon scene
So far I have blocked out the environment and starting going through a first pass of art and pretty happy so far.
For this I based it (loosely) on this concept by
Aras Jamal:Definitely looking for as much feedback as possible! Want to have a nice shiny image for the portfolio. I make weekly updates on my
artstation is you want to follow there but I will be posting updates here too.
https://www.artstation.com/mrasmoday/blog
Replies
It's really difficult because the dungeon is stone on stone on stone so trying to create variations that look different but fit nice is difficult so I'm not sure what to do about it. Any suggestions?
Artstation Update
Another update on this weeks progress. All the rock walls are completed, as well as fleshed out some more detail in the stone slabs. The remaining walls and stairs will be stone brick to mix the natural and man made architecture. Looking forward to finishing this part so that all is left is propping and polish.
Artstation Update
I have been thinking about what would be good to detail the scene some more and bring some story once I have finished with the main architecture so that would be great idea (plus I have been thinking about what to fill the minecart with so perfect advice )
ArtStation Update
Artstation Link
Finally finished I think now that I fleshed it out with props! definitely happy with it in the end.
ArtStation Link