So, when i'm publishing my material in SD to SP, i've noticed for some reason my outputed AO is not a part of the texture.
Am i doing something far? As far as i know, i've made it RGB and Selected AO. Exporting it in UE4 i have no AO or metallic in the maps.
Replies
When you made a new output for your AO, you have to add it to the same group as the default outputs. If you add material to the new AO output node it should get exported with the rest of the material.