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Modo quick boolean only on selected mesh

polycounter lvl 11
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Deforges polycounter lvl 11
I was watching Tor's sci-fi gun tutorial on gnomon and noticed that seneca's quick boolean script acted a bit differently.

After initiating the script it appeared he then clicked on the mesh group he wanted the boolean to happen on. My script runs indiscriminately and the cutter mesh will cut everything in it's path.

In this example image I would want to only cut red from yellow, leaving blue intact. I could easily just hide blue, but this is faster even if it is just a half second. How is he doing this?


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