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Dynamic Live Tubes & Wires in Modo using mesh ops

polycounter lvl 12
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ExcessiveZero polycounter lvl 12
Took a lot of screwing around and research yesterday in Modo to get this process down.

For awhile now I have used a junky workflow to get wires while missing max's spline system, but now this wire creation workflow has me feeling I am not missing out on anything in regards to max.
https://youtu.be/VPXUI2RDA6E


I hope this helps if anyone else has struggled to make decent wires in modo, sorry if my video is a little rambly I am not a practiced public speaker

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